
June Art
JUNE KIM, CONCEPT ARTIST, DESIGNER
I am a concept artist and an industrial designer who is mainly working as an environmental concept/prop designer in game industry.
PROJECTS
Tools of use
2D Illustrations & Concept Arts - Photoshop, Painter, Illustrator
3D modelings & Animations - 3DS-Max, Maya, World Machine, Z-Brush
Motion Graphics & Sound Effects - After Effects, Preimere

Aion - Mobile rpg Game
Environment Concept Art (NC Soft - contract)
(2014, 2015)
Project Y - Mobile rpg Game
Environment Concept Art (YD Online - contract)
(2014, 2015)
Gun - Mobile Shooting Game
In-game Environment Graphic (Weardor Games - contract)
(2014)
ActionStudio - Modular Funiture
Product Design, Motion Graphic (Fun-it-urs - contract)
(2014)
Wolfknights - Mmo rpg Game
Environment Concept Art (IMC Games)
(2012-2013)
Ubi Check - Mobile Tour Guid
Product Design, Gui Design
(2011-2012)
Emergency-Call - Underground parking lot security system
Product Design, GUI Design
(2010-2011)
New Business Development Team - Product Concept Design
3D modeling/Rendering (Samsung - contract)
(2008)
Ssem-Kids, Hanssem Bath - Furniture for kids study room
Product/Interior Design (Hanssem - contract)
(2007)
Legacy of Edem - Mmo rpg Game
Concept art, Character/Environment Art (Jeumedia)
(2005-2006)
Audition - Online Dance-battle game
Concept Art, GUI Design(T3 Entertainment)
(2003-2005)